While GRID 2 was made for the Call Of Duty generation (i.e drifting pimped cars around city streets,) it seems like the GRID series has finally come to its senses and made an actual racing game. GRID Autosport appears to have gone back to the routes of the series and this new trailer shows what’s on offer.
Touring cars, F3 cars and proper circuits. That’s more like it!
GRID Autosport aims to move the series back in line as a more authentic racing game and below you’ll be finding out some of the ways we’ll be doing that. We thought it’d be a good time to talk directly to you about what the game is, why we’ve done it and the direction we’re headed in. Particularly as this game is, at its heart, inspired by you guys, our core community.
On release of GRID 2, I think it’s fair to say that through listening to you guys and a after a substantial amount of reflection, we hadn’t quite achieved everything we set out to do. We’re proud of the game, really delighted with some of the great reviews for it, but we’re not above admitting that we made a few decisions that perhaps we shouldn’t have, and perhaps moved some of the aspects of the game too far away from our core fanbase.
When you’re making games, you always have to make choices – which features to include, what emphasis to put on various aspects of gameplay – even if we had unlimited resources (we don’t by the way!) there’s always people who are going to be disappointed. And we’re obviously aware, that some of you were. We’re not ok with that.
It’s fair to say that GRID 2 had a lot of hardcore racing gamers very pissed off, with no cockpit view and hardly any proper racing tracks. However, GRID Autosport already seems to have a decent selection on offer.
From the trailer we can already see Hockenheim, San Francisco, Jarama, Yas Marina and a rather nice looking night version of Sepang.
Click below for a very honest blog post from Codies about the new game.